Milestone #3------4/9/07
accomplished:
altered structure thing (no top bar on glass area...)
promotional posters
gathering footage, compiling/editing in progress
what to do:
consider white/translucent plexi instead of glass
have a video in progress for monday
wait for confirmation of installation night and distribute materials
showing project- feedback on which approach for video...
Milestone #2, 3/19/07
What I have been doing...
created a prototype of materials
-testing materials i chose, (mirror and glass)
constructed final piece...version 1 (show video)
imagery...sample idea (faces: show video)
Milestone #1---- 2/12/07
Milestone 1
*Imagery storyboard
why these?
A person continually walking through these contrasting locations which are lapsing, is to create a sense of time and movement. The video will be looping so the person ultimately does not end up anywhere specific.

the relation: Constructing a projection surface of staggered mirrors and transparent surfaces will allow the viewer to not only see the video butto see themselves. This will evoke contemplation or "second thoughts" from the viewer about their own self and their life direction.
*testing of surfaces
what i found
white wall, mirrors, glass/windows (earlier post)
what i plan to use (mockup)
*promotional plan
posters, postcards, mass e-mails
Projection surface tests

These are images from round one of testing different surfaces to project video.
This first image is on a curtain, nothing fancy, rather boring which provoked other ideas.

This image is the projector facing a mirror which produces an inverted image on the back wall. The mirror also projects onto the adjacent wall, creating an interesting/skewed image.


This last image was a projection through a window. This created very interesting aesthetics. A couple different things happened when doing this: one, a double image appeared, a reflection on the glass and the screen that was behind it. And two, the video could also be seen from the street outside.
article response
1. Crosbie article
a. According to Crosbie's article on what New Media is, my capstone project is partially New Media, (depending on my final layout of my installation). His characteristics for defining New Media are : 1) the individual messages can simultaneously be delivered to an infinite number of people 2) and that each of the people involved share reciprocal control over that content. In order to fall more precisely under this definition, I would have to allow for the viewer to have more control over what happens in the installation so that the message I want to deliver is drastically more individualized for each person.
b. I understood Crosbie's "hallmark characteristics" and think they are valid, but I feel that they are limited towards a certain aspect of New Media, which is focused on community developed projects. While these are important in New Media, I do not believe that community based projects solely define New Media.
2. Henry Jenkins' Eight traits
a. My capstone project measures a bit higher under Jenkins' eight traits of New Media. He says "the focus should not be on emerging technologies but on emerging cultural practices." I found this relevant to my project where as my project does involve technologies, but the focus is on the social/cultural issue at hand that pertains to a global population. My project may not fall under each specific trait he describes, but one thing I know I would have to do is to work on networking this project more. To get more people involved, so it is not just a one time installation but also turn it into something else as well perhaps a web site where people all over the world could access it at any time.
b. I do agree with the points Jenkins makes, however I agree with Jon that the convergent trait is misleading, and I'm not sure I even completely understand the unequal trait. However, some of the points he brings up are hard to argue by any means, especially when he states "we can no more see the layer of media that surrounds us than fish notice the water they are swimming in."
"stuck" storyboard

This section of video will be a revolving scene that is somewhat monotonous giving the sense that you are stuck in the same place going around in circles and you can't escape.
"certainty" storyboard

The "certainty" video will include images of routine: an alarm clock, tying your shoes, getting dressed, etc. These scenes will be cut with images of the camera moving forward with distracting events off to the side, giving a sense that nothing can stop where you are going.
"chaotic" storyboard

Images included in this video panel will be a rapidly changing rubik's cube, blinking eyes to provoke a continuous second guessing of decisions.
Rendering

A new rendering...still the same back wall playing different videos. The "chaotic" hallway has panels, like obstacles creating confusion as the viewer travels. A new hallway representing being stuck in an unwanted place. This would be a very narrow passageway with cracks and holes where you could look out at the other hallways. And the third hallway is still the straight and narrow path representing a clear, certain path in life.